AI Insights · Timothy · July 2025
Top 5 io Games Performance on Unified Platform in Netherlands Q2 2025
Explore the performance trends of the top 5 io games in the Netherlands during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the Netherlands saw notable trends in the performance of the top 5 io games on a unified platform. This analysis draws on data from Sensor Tower.
Paper.io 2 from Voodoo experienced a steady increase in weekly revenue, peaking at approximately $529 in early June. Weekly downloads showed consistent growth, reaching around 7.7K in late May. Active users remained robust, fluctuating between 59K and 75K throughout the quarter.
Snake Clash! by Supercent, Inc. saw a peak in weekly revenue at $505 in late April, followed by a slight decline. Downloads peaked at 9.4K in mid-April, while active users grew steadily, reaching 40K by the end of June.
Agar.io from Miniclip.com had more modest figures, with revenue peaking at $316 in early June. Downloads were steady, peaking at 515 in late April. Active users showed a gradual decline, stabilizing at around 2.1K by the end of the quarter.
State.io - Conquer the World from AI Games FZ saw revenue growth, peaking at $312 at the end of June. Downloads increased, reaching over 2K in the last week. Active users varied, peaking at 9K in early May.
Little Big Snake by LittleBigSnake, Inc. showed a gradual increase in revenue, with a peak at $200 in late June. Downloads diminished significantly, while active users declined to around 270 by the end of the quarter.
For further insights and detailed analysis, visit Sensor Tower.